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sharedance sessions backend

Author:
d2
Posted:
April 12, 2008
Language:
Python
Version:
.96
Score:
0 (after 0 ratings)

"Sharedance is a high-performance server that centralize ephemeral key/data pairs on remote hosts, without the overhead and the complexity of an SQL database." Frank DENIS

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from django.conf import settings
from sharedance.api import *
from django.contrib.sessions.backends.base import SessionBase
from django.core.exceptions import SuspiciousOperation, ImproperlyConfigured
import cjson
class SessionStore(SessionBase):
    def __init__(self, session_key=None):
        self.sharedance = shareDance('localhost',1042)
        super(SessionStore, self).__init__(session_key)

    def load(self):
        session_data = {}
        try:
            session_data = self.decode(self.sharedance.get(self.session_key))
#            session_data = cjson.decode(self.sharedance.get(self.session_key, encoding='utf-8'))
        except:
            self._session_key = self._get_new_session_key()
            self._session_cache = {}
            self.save()
            # Ensure the user is notified via a new cookie.
            self.modified = True
        return session_data

    def save(self):
        try:
            self.sharedance.set(self.session_key,self.encode(self._session))
#            self.sharedance.set(self.session_key,cjson.encode(self._session, encoding='utf-8')))
        except:
            pass

    def exists(self, session_key):
        try:
            return self.sharedance.get(session_key) != ''
        except:
            return False
        
    def delete(self, session_key):
        try:
            self.sharedance.delete(self.session_key)
        except:
            pass

    def clean(self):
        pass

------------------------------------------------------------------------------------------------------
import socket

class shareDance(object):
    def __init__(self, host, port):
        self.host = host
        self.port = port
            
    def connect(self):
        self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
        self.socket.connect((self.host, self.port))
        
    def close(self):
        self.socket.close()
        self.socket = None
        
    def set(self, key, data):
        key_len = len(key)
        data_len = len(data)
        self.connect()
        self.socket.send('S%c%c%c%c%c%c%c%c%s%s' % (
             (key_len >> 24) & 0xff, 
             (key_len >> 16) & 0xff,
             (key_len >> 8) & 0xff, 
             key_len & 0xff,
             (data_len >> 24) & 0xff, 
             (data_len >> 16) & 0xff,
             (data_len >> 8) & 0xff, 
             data_len & 0xff, 
             key, 
             data))
        if self.socket.recv(3) == "OK\n":
            self.close()
            return True
        else:
            self.close()
            return False
        
    def get(self, key):
        key_len = len(key)
        self.connect()
        self.socket.send('F%c%c%c%c%s' % (
             (key_len >> 24) & 0xff, 
             (key_len >> 16) & 0xff,
             (key_len >> 8) & 0xff, 
             key_len & 0xff, 
             key))
        response = ''
        while True:
            data = self.socket.recv(4096)
            if not data: break
            response = response + data
        self.close()    
        return response
        
    def delete(self, key):
        key_len = len(key)
        self.connect()
        self.socket.send('F%c%c%c%c%s' % (
             (key_len >> 24) & 0xff, 
             (key_len >> 16) & 0xff,
             (key_len >> 8) & 0xff, 
             key_len & 0xff, 
             key))
        if self.socket.recv(3) == "OK\n":
            self.close()
            return True
        else:
            self.close()
            return False

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Comments

derivin (on April 12, 2008):

Now all we need is a cache backend as well

#

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